Overview
Add the objects you want to shoot at to the ObjToParticle group and create impacts, fragments and debris. Perfect for heavy gunfire and military attack scenes.
What you get
- Thinking Particles shooter system scene
Requirements
- 3ds Max
- Thinking Particles 5.0 or newer (6 and 6.2 also work)
- Basic understanding of the Thinking Particles node flow
License options
- Student – for students, education and personal learning projects. Non-commercial use only.
- Freelancer – commercial use by one individual artist in personal and client projects.
- Commercial Studio Use – commercial use by a studio or company, for the whole team.
All licenses allow you to use the asset in your renders, films, games and products. Reselling or redistributing the source files is not permitted.
Questions before you buy? Get in touch – we’re happy to help.












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