The Houdini Shooter System, combines different approaches for calculating destruction, debri and particles in one setup.
With this Asset, you can shoot and demolish any given geometry, object or instance inside Houdini.
To get an idea of what it can do, please check out promotion material below.
Its a Houdini Digital Asset, and will work with Houdini 16.
You are able to change:
- Impact Points, Impact Time, Impact Order
- Debri Size, Style and Amount, Simulation Cache Length and
- OutputFragment Size – Depth – Form and Shape, Amount and Random Shapes
- Render Material and many ,many more Parameters.
- You also can add extra high-detailed geometry inside the Asset anddemolish even high Resolution models.
- Please check the tutorials here, to dive inside the system and how it works.
- Make sure you have a basic understanding of how to use Houdini to make this asset working best.